blog on 3d graphics, polygonal, subdivision and NURBS modeling
Tuesday, May 28, 2013
3D model - Binoculars Spyglass - modeled in 3ds max and modo 601
After some time I finnally finished one of the models. Above is the render from modo, below is the wireframe from max.
This was a collaboration of max and modo; mostly modeled in max, while some tweaking and rendering done in modo. The FBX transfer from max to modo was actually without problems.
The model is buyable at Turbosquid.